4-Squares is a new sport created by Katleho Lehlokoane from South Africa, Gauteng Vereeniging in April 2016. 4-Squares can be played by a minimum of 4 players and a maximum of 8 players. It is played inside 4 Squares which are labelled K for King, P for Prince, D for Duke and C for Commoner. The Aim of 4-Squares is to keep a ball inside the Squares and in constant motion by continually passing (Through Bouncing It On the Ground or Floor) it. Players must only use ONE Hand and no other body parts to pass the ball. There are NO TEAMS in 4-Squares thus players have to go head to head.
Description
The Field layout of 4-Squares is:the 4 Main Squares labelled K for King, P for Prince, D for Duke and C for Commoner in the middle of the Quad (Square) field. Then 8 Qualifying Squares (All labelled with a C for Commoner), in groups of 2 placed separately at each corner of the Quad field.
- 4-Squares MUST first begin in the Q-Squares (Qualifying squares) Here every player Is and Must be a Commoner
- A match up between 2 players in the Q-Squares Must be played for a total of 10 minutes (without Any breaks). At the end of the 10 min the player with the Most Points Is the one who Moves on to Play in the 4-Squares.
Points are earned in the Q-Squares when:A player gets a Double Bounce(when a ball bounces twice in his own Square)then the point goes to the player's opponent. The point/s must go to the opponent who played the ball to the player who subsequently got the Double Bounce.
A player is able to get the ball past his opponent and his Square.
- There are NO Points given in the 4 Main Squares but the Rules stated Above Still Apply, the Difference in the 4 Main Squares is that a Rank (King, Prince, Duke, Commoner) is Gained or Lost. Instead Points, One Rank is Swamped for Another(the reason for points in the Q-Squares is to Determine Ranks in the 4 Main Squares hence players must be Ranked according to the Highest points they gained from the Q-Squares In the 4 Main Squares).
- Once the ball is in Play, the Momentum of the ball must not be Stopped by a Player. Once players have the ball in their possession they Must Continually Pass the ball (Through Bouncing it) to the next player. The player who Stops the Motion of the ball Must Lose his Rank in the Order the Ranks are given, Highest to Lowest Rank. Example: If the King holds the ball or Stops the Momentum of the ball, He must Lose his Rank and be Expelled to a Lower Rank.
- In the 4 Main Squares Players Must play a full 15 minutes before Recess of 5 minutes is taken. Then play must Resume for another 15 minutes after Recess, this would add up to 30 Minutes official time of play in the 4-Squares. In Total, a Whole 4-Squares game (including the Q-Squares) adds up to 70 minutes of a Play (5 minute Recess Excluded).
- At the Start of play, the King gets the First Bounce all the Time. Subsequent to this, the ball Must be played or Touched by all 4 Players in the Squares before it can be Passed Diagonally Across the Squares.
- In order to Pass the ball to the next player, a player must first Bounce the ball ONCE in their OWN Square in a forward motion that will lead the ball to Bounce into the next player's Square.
- The ball must only Bounce ONCE in a Payer's Square.
- If the First Bounce by the King is a bad bounce then the First Bounce must be Redone (This is in the 4 Main Squares)
- The King must commit 2 consecutive fouls that are deemed to be Serious According to the Rules before he must be Forced to Forfeit his Top Rank as King for a directly lower Rank to that of King.
- Players who commit fouls that are considered to be Serious Fouls According to the Rules must have their Rank lowered to a Rank directly beneath their Current Rank.
- Players Must Not Step Into each other's Squares. Exception to Rule:Unless the Player cannot Help It
Example: If the player gained lots of Momentum in trying to Get or Save the Ball and he Cannot Stop Himself from Stepping or Falling Over into Another player's Square. - Any player who Plays an Overhead Bounce (when or if the ball is bounced High enough to go Over Another player's Head or Body) he is committing a Foul and so Must have His Rank Lowered. Exception to Rule:Unless a Player Can Prevent it from Going Overhead.
- There must be NO Physicality Whatsoever!
- Should it happen that During the Time of Play something Serious happens, like a player gets Injured or any other Extremely Serious event that Affects the match up or game then the Time must be Stopped until play can Resume once more.
- Should a player he Injured to the Point that he cannot Continue the playing, this player must Forfeit his Rank and in this situation the Power Lies in the King's hands to choose Which Player from the ones who Competed in the Q-Squares and were defeated, will come and Replace the Injured player thus Completing the Squares.
Important: Before the King can make his Decision or choice, the players who are Already in the 4 Main Squares Must Move One Rank Up from where they Are. This means that the Replacement will Start as a Commoner.
Terms with Definition:
- Double Bounce-when the ball, which is in play, Bounces Twice in a player's Square.
- First Bounce-the first-ever Introduction of the ball Into play by the King
- Direct play-when a player Plays the ball Directly Into another player's Square Without Bouncing the ball In His Own Square First
- Changeover-when a player Loses His Rank and Has to Crossover to his Next Rank (the term also applies when a player Gains a Rank Too)
- Step-in-when a player steps into another player's Square
- Replay-(Not to be confused with the First Bounce) when the King Replays the ball Into the Game Subsequent to Any Incident that Initially Stopped the motion or play of the ball
- Overhead Bounce-when or if the ball is bounced High enough not go over the Head or Body of Another player
- Recess-the little break taken in between the 2 Halves of the game.
- Clutched Ball-when a player Stops the motion or play of the ball by Grabbing a hold of it.
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Related Pages
- Other New Sports
- Complete list of unusual sports
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